Component 3 Overview:
In these revision sessions, we will focus on the component 3 listening and analysing exam. This exam brings together all of the knowledge and understanding from the full course including all 3 areas of study. The full A Level and AS are slightly different and the depth of the content will be more extensive in the full A Level.
In these sessions, each of the areas of study that apply to this component will be broken down into bight size chucks. Each topic will include various multi-media resources to better consolidate your understanding.
This component will test your Knowledge and understanding of recording and production techniques and principles, in the context of a series of unfamiliar commercial recordings supplied by Pearson.
A Level Component 3:
The A Level Component 3 is separated into 2 sections A and B. Section A is made up of 4 general listening questions whilst section B is focused on 2 extended written responses. Section A is worth 40 marks (10 marks each) whilst section B is worth 35 marks, 15 marks for the comparison question and 20 marks for the technical based question.
This component is worth 75 marks and takes 1 hour 30 minutes to complete. Component 3 is worth 25% of the full qualification
AS Component 3:
The AS Component 3 is separated into 2 sections A and B. Section A is made up of 4 general listening questions whilst section B is focused on 1 extended written response question. Section A is worth 44 marks, whilst section B is worth 16 marks for the comparison question.
This component is worth 60 marks and takes 1 hour 15 minutes to complete. Component 3 is worth 25% of the full qualification
Area of study 1 - Recording and production techniques for both corrective and creative purpose:
- Capture of sound
- Audio Editing
- Pitch and Rhythm Correction and Manipulation
- Dynamic Processing
- Balance and Blend
Area of study 2 - Principles of sound and audio technology:
- Leads and signal
- Numeracy (A Level only)
Area of study 3 - The development of recording and production technology:
- Software and Hardware: Digital
- Hardware: Analogue
History and development questions can come from the following areas:
Students are required to develop knowledge and understanding of the history and development of recording and production technology, from current digital technologies back to the mono, analogue recording technologies in the 1930s, through the following eras:
- Digital audio workstations (DAW) and emerging technologies(c.1996–present day)
- Digital recording and sequencing (c.1980–present day) Large-scale analogue multitrack (c.1969–1995)
- Early multitrack recording(c.1964–1969)
- Direct to tape mono recording (c.1930–1963).
Listening examples can come from the following musical styles:
Students should have knowledge and understanding of the instruments, the sounds associated with them and the combination of instruments and voices used in the following styles:
- Rock ’n’ roll
- Disco and funk
- Acoustic and folk
- Commercial pop
- Electronic and dance.
- Music for the media – computer game and film.