Music Technology

AS Music Technology. Course information. Why choose AS Music Technology? Music technology plays a key role in music across the world. GCE Music Technology. The GCE A Level Music Technology specification involves much practical work and encourages the cultivation of a wide range of skills. creative music technology

Monitoring, Acoustics & Referencing Your Mix

Monitoring, Acoustics & Referencing Your Mix

Introduction: When recording in your studio environment you may come across some problems with acoustics, such as; Standing Waves and Flutter Echoes. It’s important to realise what these are and how to resolve them – so they don’t control your final mix! This post will talk about Monitoring & Referencing your mix as-well as how(…)

Introduction to Recording Drums

Introduction to Recording Drums

What’s the Objective? When recording drums think about the following: The end result that you’re trying to achieve. Are the drums the main feature? Or are they another texture, somewhere in the background? How much control will you need over the clarity of the drums on the final mix? Will you need to mix each(…)

An Introduction to EQ

An Introduction to EQ

What’s In This Post?: This post will cover the basics of EQ (Equalisation), mentioning what it is, how it’s used, why it’s used and different techniques that can be used during the EQ process. Equalisation: EQ is an abbreviation for Equalisation. It’s main purpose is to manipulate tone and we have all used it at(…)

An Introduction to Microphone Techniques

An Introduction to Microphone Techniques

What’s In This Post?: Microphones are great however you can achieve very different sounds by how you use them. Placing a microphone up to the sound source and hitting record is all well, but you can face problems in the mixing/editing stage, if you haven’t thought the placement through thoroughly.  In this post, you can(…)

Task 1A – Daniel Bedingfield ‘Gotta Get Thru This’ ~ Timbres & Mixing

Task 1A – Daniel Bedingfield ‘Gotta Get Thru This’ ~ Timbres & Mixing

What’s In This Post? In this post you can find some starting point timbres to help begin your Task 1A ‘Gotta Get Thru This’ re-production. These are only a starting point and should be adapted by yourself as you see fit to enhance your work. Synth 1 Timbre – Lead Riff This instrument fills nearly the(…)

Introduction to Sound ~ The Basics

Introduction to Sound ~ The Basics

What Is Sound & How does it Work? Sound is a wave that is created through pressure transmitted from a medium such as air or water and is composed of frequencies which are within the range of human hearing (20 Hertz to 20kHz) – 20 Hz is the lowest a human can hear; 20kHz is(…)

Introduction to the Chorus Effect

Introduction to the Chorus Effect

Description of the Chorus Effect: Chorus is a musical effect that occurs when two individual sounds with roughly the same timbre and pitch collide and are perceived as one. Although the chorus effect can occur naturally (for example in a choir), it can also be applied using hardware or an electronic effects signal unit. When(…)

The History and Development of Delay

The History and Development of Delay

Description of the Delay Effect: Delay is an audio effect which is designed to store signal for a specified period of time, which after the amount of time it then releases, creating the signal that was captured to echo or repeat several times; each time the sound is repeated the volume level decreases. Types of(…)

History and Development of Gating

History and Development of Gating

Description of Gating:  Gating is the process used to control volume of an audio signal, commonly used to take away unwanted noise that is audible when the audio signal is at a low level. Using gating in a DAW (Digital Audio Workstation) can remove any background noise, cross talk, low-level hum as-well as other annoying(…)

History and Development of the Phaser Effect

History and Development of the Phaser Effect

  Description of the Phaser Effect: A phaser is an electronic sound processor used to filter a signal by creating a series of peaks in the frequency spectrum; each peak is modulated so they vary over time, creating a resonant sweeping effect. Phasers usually include a low-frequency oscillator. The phaser combines the original signal with(…)